Post by Anna on Aug 14, 2008 19:28:28 GMT -5
Three Rapids Hold
Family Information
Lord Holder: Lord Kirebal [Dave McCombs, PC]
Spouse: None at present
Heir: None named at present
Children: None
Other: Kirebal has two younger sisters, neither of which has been seen since 02.
Staff Information
Steward: Captain Varrell [Dave McCombs, NPC]
Headwoman:
Head Cook: Hakan [Dave McCombs, NPC]
Hold Harper(s):
Hold Healer(s):
Other Staff:
Minor Holds
Betea Seahold
Delta Seahold
Echo Hold
Wud Hold
South Kendor Seahold
Bamboo Hold
Cotholds
Plains Cothold
Riverside Cothold
Shepherd's Cothold
Crafthalls
Vintner Crafthall
Weaver Crafthall
Location Information
Three Rapids Hold is situated on the northern side of Kendor Island in the Eastern Ring Island chain.
Badge Design
A single black mountain against a blue sky above a green field with three silver rivers flowing from each side and center of the mountain flowing towards and meeting at the bottom of the badge. The Hold's colors are black and silver.
Land Type
Rough in the north, above the volcano known as Single Peak or as Kendor's Finger, and the east, on the coastal side of Dragonback Mountain, to rolling plains and thick forests around the coastal and riverside areas.
Distinctive Landmarks
The burnt out volcano that Three Rapids Hold is built into is a major landmark for the islanders, as is the white watchtower at Delta Seahold, which doubles as a navigational beacon. Dragonback Mountain is also used as a navigational waypoint for trading ship sand other coastal trading vessels.
Main Crops/Production/Exports
Farming, some herding, and diamond and obsidian mining are Three Rapid Hold's major industries. There is cotton and flax production for the Weavercrafthall, and wool, most of which comes from Little Island. Tutto Island is well known for its woodcrafts.
People
Friendly and outgoing for the most part, the holderfolk are quite comfortable with the current state of affairs on Kendor Island.
Customs
Nothing really out of the ordinary. As stated above, the Kendor Holderfolk are open and friendly, even with strangers.
Special Holidays
Landing Day is celebrated island wide, and celebrates the day Kendor was landed on by Tarron, its first Holder. Three Rapids also celebrates its Confirmation Day, which marks the date the hold was upgraded to major hold status.
Overall view
Three Rapids and its associated holdings produce nearly everything its people require for living, and are, as a community, remarkably self sufficient.
Amusements
The coastal holds sponsor numerous small boat races over the course of a turn, while the inland holds with water access hold similar races with man powered boats on their rivers. Runner and foot races are also common, and the small cotholds will usually hold an impromptu gather when the circuit harper reaches them. Delta Seahold also holds the annual Kendor's Cup Regatta, on the date of Landing, which has been attended by boats from all over Pern.
Architecture
Most of the buildings on Kendor Island are strongly reminiscent of the architectural styles of Benden Hold and that northeastern corner of the Northern Continent mainland.
Art
The most common forms of art on the island are sculptures and tapestries; most holds maintain at least one weaver for such purposes. Songcrafting is also common, and each hold has at least one or two unique songs. Pottery is also beginning to develop on Tutto Island with the recent discovery of high quality clay deposits.
Dress
Dress on Kendor Island varies wildly with the seasons, as Kendor has hot and humid summers combined with bitterly cold winters (courtesy of Horizon Hold). Nothing is really formal, though, not even gather garb, as none of the Three Rapids Lords has ever encouraged rigid formality.
Gathers
Landing Day is celebrated with a large gather at Delta Seahold, while the Confirmation Day Gather at Three Rapids is the biggest gather of the turn on Kendor.
Food
Several spiced dishes are starting to filter south from Three Rapids, thanks to Hakan, the Hold's head cook, who learned his "refined use" of spices during his apprenticeship at Southern Hold.
History
The original line of Three Rapids holders descended from Tarron, a son of the Benden Lord Holder of the middle of the Ninth Interval. Tarron, along with two of his younger brothers, Savin and Kendor, led an expedition into the Eastern Sea to claim and settle a series of recently discovered islands. The trip across the vast blue deeps was not without incident: Kendor, the youngest of the three brothers, was lost overboard in a storm halfway through the crossing and presumed drowned, but Tarron and Savin persevered, finally making landfall on a large, well favored island which the pair promptly named Kendor after their lost brother.
Tarron, being oldest, claimed Kendor Island for himself, and took the lion's share of the expedition ashore to settle, leaving his brother Savin but a single ship with which to continue his search to the south. The initial site of landing, well situated on a lava ridge positioned to one side of a large river delta which drained into a small bay, was deemed ideal for a holding, but to Tarron, it was lacking something.
Leaving a trusted friend in charge of the settlement which would eventually become Delta Seahold, Tarron took twenty of his followers and pushed through the delta, following the main river channel inland. His party had been exploring the island for less than a sevenday, looking for the "perfect site," when a minor disaster struck by the shores of a small lake; the members of Tarron's crew were all affected by a mysterious illness, which proved to be highly contagious and potentially deadly. This, the first recorded encounter with what came to be called "Delta fever," left five of Tarron's twenty dead, and five more, though recovered, too weak to be of any use.
Rebounding from the setback, Tarron delegated five of his healthy ten to care for the dead and weakened members of his party, charging the five to get their fellows back to the original settlement, where the dead could be properly interred and the others could hopefully make a full recovery. Tarron, on the other hand, was fully determined to make just one more push inland, this time toward a mountain barely visible through the trees which had been taunting Tarron with its existence all through his illness.
Days later, the river led Tarron and his five followers out of the forest and showed him what he had been looking fora thickly grassed plain rolling up to the shoulders of along extinct volcano, and, upon further investigation of the dead cone, Tarron knew that this place would be perfect for his hold. The mountain was riddled with tunnels and small caverns that would need only minor work to render them habitable, and there was plenty of fresh water as well.
Three small riversone each from the western and eastern sides, and one cascading from the top of the mountain, fed by rainwater and icemelt trapped in the volcano's calderaplus copious amounts of rainwater and a few scattered artisan wells, assured that fresh water would never be a problem. It was, in fact, the rivers cascading down the sides of the mountain which provided Tarron with the name for his new homehe christened his new hold Three Rapids.
Word was sent to the original settlement, where the majority of Tarron's people had stayed, laying the foundations for a seahold which they had named Delta in honor of its location, that a suitable place had been located, and within a pair of sevendays fully two thirds of the company had made the move to Tarron's Three Rapids, where they settled and began the arduous process of constructing and expanding their new hold.
More help arrived at Delta Seahold in the eleventh month of the seventy fifth turn of the Interval, in the first of many ships dispatched from Benden Hold carrying supplies, food, beasts and their handlers, precious cuttings from Benden's vineyards, and dozens of new settlers, men with their families. Some stayed at Delta, eager to immediately begin building a new life, while a few adventurous types struck out on their own, scattering across Kendor intent on carving out their own holds in the Southern fashion, but the majority continued upriver to Three Rapids to settle. Along with that first vessel came Tarron's lady, Mychela, impatiently awaiting reunion with her husband.
A son, Tutkon, was born to Tarron and Mychela four turns later, and he took hold at Three Rapids at the age of thirty four after his father's death of natural causes 113.13.21. Holder Tarron had done an outstanding job of laying solid foundations for his hold, and Tutkon built well on them. Under Tutkon, the Vintner crafthall, which had been founded by Tarron, finally began to flourish, and the holder was able to convince the weavercraft to place a hall at Three Rapids with samples of the excellent cotton, flax, and wool which the hold was beginning to copiously produce.
It was under Tutkon's son Deranir, who took hold at Three Rapids after his father's death on 155.05.10, that Three Rapids was finally granted major hold status and an equal seat on the Holder's Conclave. Deranir had wedded Elaine, a daughter of the Igen Lord Holder, who was the major force in Conclave behind the move to upgrade Three Rapids' rank, and the new hold and its first Lord were Confirmed together 155.05.20, a date which is still celebrated on Kendor Island.
Since Deranir was known to be more than a little reckless, the Conclave, concomitant with Deranir's Confirmation, pressured him to name an interim heir until such time as he had children of his own. Readily agreeing with the sentiment behind the move, as Deranir was no fool, he selected a four turn fosterling of his named Keneth. Keneth was the fourth son of Deranir's cousin Lord Sakis of StarRise Hold, and was at Three Rapids learning Hold management, so it came as no surprise when Deranir named him as heir, although Lord Sakis was more than a little flattered at the selection.
It turned out to be a wise move on the part of the Conclave, as Deranir died a little over two turns later trying to navigate one of the minor rapids that gave his Hold its name. Conclave politics, however, kept Keneth from being immediately Confirmed, and it took two turns of wrangling in Conclave plus the direct intervention of StarRise's Weyrleadership before the young Keneth was finally Confirmed as Three Rapids' Lord on 159.12.01
Lord Keneth's tenure saw the first Fall of the Tenth Pass, and several dozen Falls beyond that as well, with his sole son Jihan succeeding him as Lord 12.10.01, following Keneth's death from a wasting illness at the age of 73.
Jihan's time as Lord proved to be the shortest on record at Three Rapids, when he died not quite two turns after being Confirmed, on 14.04.23, victim of a bridge weakened by Threadfall and dragonfire. He left behind no heir and a young widow, Riassa, who, with the active support and backing of Lord Jihan's widow, Jerina, embarked on a two turn quest to be Confirmed as Three Rapids' Lady Holder in her own right. Riassa, however, finally succumbed to another love, marrying a mainlander holder and leaving Three Rapids Hold in contention.
The Holder's Conclave, after a careful examination of the related bloodlines, finally selected Crysil, a grandson of Keneth's father Lord Sakis of StarRise Hold, and he was officially Confirmed as Lord 16.08.01. Lord Crysil, an energetic, ambitious man, immediately began work repairing the damage caused by two turns of feud and neglect.
Lord Crysil did an outstanding job of repairing the damage done to Three Rapids, and was on the verge of improving the hold to a much better standard when he was killed at Delta Seahold on 19.09.03 by a device Delta Seaholder Darian had invented and was demonstrating to Crysil. The device exploded, killing Crysil and badly injuring the seaholder, leaving Three Rapids Hold open yet again, as Crysil had no heir, which was rapidly becoming tradition¬al for Three Rapids' Lords, when he was killed.
However, Three Rapids' steward at the time, named Kirebal, was a cousin of Crysil's, being the son of Oram, Crysil's uncle and his father's younger brother. He had been at Three Rapids since shortly after Crysil's succession, occupying the post of Hold Steward after the death of Steward Kider, which occurred shortly after Kirebal's arrival in turn 18. The Conclave decided that Kirebal had the Blood and the experience to run the Hold, and he was Confirmed as Three Rapids' latest Lord Holder on 20.03.01.
Early reports say that Lord Kirebal is a frightfully effective manager, and his holders expect great things from him, based on his two turn tenure as steward. However, only time will tell if Kirebal is indeed up to the tasks of managing a major hold all by himself.
Legends
Stories are still circulated about Three Rapids' founder Tarron and his exploits when he discovered and settled the island, with Delta Seahold and Three Rapids trading friendly jibes over which Hold is the most important: Delta, because it was founded first, or Three Rapids because Tarron was "so sick of Delta" he had to leave. "Tarron and the Delta Snake" is a popular children's tale, with the harpers forever embellishing the story with suitable sound effects.
Slang
The bitter cold of deep winter, as well as any sudden cold snap, is referred to as "Horizon weather," as it comes straight from Horizon with nothing to stop it.
Family Information
Lord Holder: Lord Kirebal [Dave McCombs, PC]
Spouse: None at present
Heir: None named at present
Children: None
Other: Kirebal has two younger sisters, neither of which has been seen since 02.
Staff Information
Steward: Captain Varrell [Dave McCombs, NPC]
Headwoman:
Head Cook: Hakan [Dave McCombs, NPC]
Hold Harper(s):
Hold Healer(s):
Other Staff:
Minor Holds
Betea Seahold
Delta Seahold
Echo Hold
Wud Hold
South Kendor Seahold
Bamboo Hold
Cotholds
Plains Cothold
Riverside Cothold
Shepherd's Cothold
Crafthalls
Vintner Crafthall
Weaver Crafthall
Location Information
Three Rapids Hold is situated on the northern side of Kendor Island in the Eastern Ring Island chain.
Badge Design
A single black mountain against a blue sky above a green field with three silver rivers flowing from each side and center of the mountain flowing towards and meeting at the bottom of the badge. The Hold's colors are black and silver.
Land Type
Rough in the north, above the volcano known as Single Peak or as Kendor's Finger, and the east, on the coastal side of Dragonback Mountain, to rolling plains and thick forests around the coastal and riverside areas.
Distinctive Landmarks
The burnt out volcano that Three Rapids Hold is built into is a major landmark for the islanders, as is the white watchtower at Delta Seahold, which doubles as a navigational beacon. Dragonback Mountain is also used as a navigational waypoint for trading ship sand other coastal trading vessels.
Main Crops/Production/Exports
Farming, some herding, and diamond and obsidian mining are Three Rapid Hold's major industries. There is cotton and flax production for the Weavercrafthall, and wool, most of which comes from Little Island. Tutto Island is well known for its woodcrafts.
People
Friendly and outgoing for the most part, the holderfolk are quite comfortable with the current state of affairs on Kendor Island.
Customs
Nothing really out of the ordinary. As stated above, the Kendor Holderfolk are open and friendly, even with strangers.
Special Holidays
Landing Day is celebrated island wide, and celebrates the day Kendor was landed on by Tarron, its first Holder. Three Rapids also celebrates its Confirmation Day, which marks the date the hold was upgraded to major hold status.
Overall view
Three Rapids and its associated holdings produce nearly everything its people require for living, and are, as a community, remarkably self sufficient.
Amusements
The coastal holds sponsor numerous small boat races over the course of a turn, while the inland holds with water access hold similar races with man powered boats on their rivers. Runner and foot races are also common, and the small cotholds will usually hold an impromptu gather when the circuit harper reaches them. Delta Seahold also holds the annual Kendor's Cup Regatta, on the date of Landing, which has been attended by boats from all over Pern.
Architecture
Most of the buildings on Kendor Island are strongly reminiscent of the architectural styles of Benden Hold and that northeastern corner of the Northern Continent mainland.
Art
The most common forms of art on the island are sculptures and tapestries; most holds maintain at least one weaver for such purposes. Songcrafting is also common, and each hold has at least one or two unique songs. Pottery is also beginning to develop on Tutto Island with the recent discovery of high quality clay deposits.
Dress
Dress on Kendor Island varies wildly with the seasons, as Kendor has hot and humid summers combined with bitterly cold winters (courtesy of Horizon Hold). Nothing is really formal, though, not even gather garb, as none of the Three Rapids Lords has ever encouraged rigid formality.
Gathers
Landing Day is celebrated with a large gather at Delta Seahold, while the Confirmation Day Gather at Three Rapids is the biggest gather of the turn on Kendor.
Food
Several spiced dishes are starting to filter south from Three Rapids, thanks to Hakan, the Hold's head cook, who learned his "refined use" of spices during his apprenticeship at Southern Hold.
History
The original line of Three Rapids holders descended from Tarron, a son of the Benden Lord Holder of the middle of the Ninth Interval. Tarron, along with two of his younger brothers, Savin and Kendor, led an expedition into the Eastern Sea to claim and settle a series of recently discovered islands. The trip across the vast blue deeps was not without incident: Kendor, the youngest of the three brothers, was lost overboard in a storm halfway through the crossing and presumed drowned, but Tarron and Savin persevered, finally making landfall on a large, well favored island which the pair promptly named Kendor after their lost brother.
Tarron, being oldest, claimed Kendor Island for himself, and took the lion's share of the expedition ashore to settle, leaving his brother Savin but a single ship with which to continue his search to the south. The initial site of landing, well situated on a lava ridge positioned to one side of a large river delta which drained into a small bay, was deemed ideal for a holding, but to Tarron, it was lacking something.
Leaving a trusted friend in charge of the settlement which would eventually become Delta Seahold, Tarron took twenty of his followers and pushed through the delta, following the main river channel inland. His party had been exploring the island for less than a sevenday, looking for the "perfect site," when a minor disaster struck by the shores of a small lake; the members of Tarron's crew were all affected by a mysterious illness, which proved to be highly contagious and potentially deadly. This, the first recorded encounter with what came to be called "Delta fever," left five of Tarron's twenty dead, and five more, though recovered, too weak to be of any use.
Rebounding from the setback, Tarron delegated five of his healthy ten to care for the dead and weakened members of his party, charging the five to get their fellows back to the original settlement, where the dead could be properly interred and the others could hopefully make a full recovery. Tarron, on the other hand, was fully determined to make just one more push inland, this time toward a mountain barely visible through the trees which had been taunting Tarron with its existence all through his illness.
Days later, the river led Tarron and his five followers out of the forest and showed him what he had been looking fora thickly grassed plain rolling up to the shoulders of along extinct volcano, and, upon further investigation of the dead cone, Tarron knew that this place would be perfect for his hold. The mountain was riddled with tunnels and small caverns that would need only minor work to render them habitable, and there was plenty of fresh water as well.
Three small riversone each from the western and eastern sides, and one cascading from the top of the mountain, fed by rainwater and icemelt trapped in the volcano's calderaplus copious amounts of rainwater and a few scattered artisan wells, assured that fresh water would never be a problem. It was, in fact, the rivers cascading down the sides of the mountain which provided Tarron with the name for his new homehe christened his new hold Three Rapids.
Word was sent to the original settlement, where the majority of Tarron's people had stayed, laying the foundations for a seahold which they had named Delta in honor of its location, that a suitable place had been located, and within a pair of sevendays fully two thirds of the company had made the move to Tarron's Three Rapids, where they settled and began the arduous process of constructing and expanding their new hold.
More help arrived at Delta Seahold in the eleventh month of the seventy fifth turn of the Interval, in the first of many ships dispatched from Benden Hold carrying supplies, food, beasts and their handlers, precious cuttings from Benden's vineyards, and dozens of new settlers, men with their families. Some stayed at Delta, eager to immediately begin building a new life, while a few adventurous types struck out on their own, scattering across Kendor intent on carving out their own holds in the Southern fashion, but the majority continued upriver to Three Rapids to settle. Along with that first vessel came Tarron's lady, Mychela, impatiently awaiting reunion with her husband.
A son, Tutkon, was born to Tarron and Mychela four turns later, and he took hold at Three Rapids at the age of thirty four after his father's death of natural causes 113.13.21. Holder Tarron had done an outstanding job of laying solid foundations for his hold, and Tutkon built well on them. Under Tutkon, the Vintner crafthall, which had been founded by Tarron, finally began to flourish, and the holder was able to convince the weavercraft to place a hall at Three Rapids with samples of the excellent cotton, flax, and wool which the hold was beginning to copiously produce.
It was under Tutkon's son Deranir, who took hold at Three Rapids after his father's death on 155.05.10, that Three Rapids was finally granted major hold status and an equal seat on the Holder's Conclave. Deranir had wedded Elaine, a daughter of the Igen Lord Holder, who was the major force in Conclave behind the move to upgrade Three Rapids' rank, and the new hold and its first Lord were Confirmed together 155.05.20, a date which is still celebrated on Kendor Island.
Since Deranir was known to be more than a little reckless, the Conclave, concomitant with Deranir's Confirmation, pressured him to name an interim heir until such time as he had children of his own. Readily agreeing with the sentiment behind the move, as Deranir was no fool, he selected a four turn fosterling of his named Keneth. Keneth was the fourth son of Deranir's cousin Lord Sakis of StarRise Hold, and was at Three Rapids learning Hold management, so it came as no surprise when Deranir named him as heir, although Lord Sakis was more than a little flattered at the selection.
It turned out to be a wise move on the part of the Conclave, as Deranir died a little over two turns later trying to navigate one of the minor rapids that gave his Hold its name. Conclave politics, however, kept Keneth from being immediately Confirmed, and it took two turns of wrangling in Conclave plus the direct intervention of StarRise's Weyrleadership before the young Keneth was finally Confirmed as Three Rapids' Lord on 159.12.01
Lord Keneth's tenure saw the first Fall of the Tenth Pass, and several dozen Falls beyond that as well, with his sole son Jihan succeeding him as Lord 12.10.01, following Keneth's death from a wasting illness at the age of 73.
Jihan's time as Lord proved to be the shortest on record at Three Rapids, when he died not quite two turns after being Confirmed, on 14.04.23, victim of a bridge weakened by Threadfall and dragonfire. He left behind no heir and a young widow, Riassa, who, with the active support and backing of Lord Jihan's widow, Jerina, embarked on a two turn quest to be Confirmed as Three Rapids' Lady Holder in her own right. Riassa, however, finally succumbed to another love, marrying a mainlander holder and leaving Three Rapids Hold in contention.
The Holder's Conclave, after a careful examination of the related bloodlines, finally selected Crysil, a grandson of Keneth's father Lord Sakis of StarRise Hold, and he was officially Confirmed as Lord 16.08.01. Lord Crysil, an energetic, ambitious man, immediately began work repairing the damage caused by two turns of feud and neglect.
Lord Crysil did an outstanding job of repairing the damage done to Three Rapids, and was on the verge of improving the hold to a much better standard when he was killed at Delta Seahold on 19.09.03 by a device Delta Seaholder Darian had invented and was demonstrating to Crysil. The device exploded, killing Crysil and badly injuring the seaholder, leaving Three Rapids Hold open yet again, as Crysil had no heir, which was rapidly becoming tradition¬al for Three Rapids' Lords, when he was killed.
However, Three Rapids' steward at the time, named Kirebal, was a cousin of Crysil's, being the son of Oram, Crysil's uncle and his father's younger brother. He had been at Three Rapids since shortly after Crysil's succession, occupying the post of Hold Steward after the death of Steward Kider, which occurred shortly after Kirebal's arrival in turn 18. The Conclave decided that Kirebal had the Blood and the experience to run the Hold, and he was Confirmed as Three Rapids' latest Lord Holder on 20.03.01.
Early reports say that Lord Kirebal is a frightfully effective manager, and his holders expect great things from him, based on his two turn tenure as steward. However, only time will tell if Kirebal is indeed up to the tasks of managing a major hold all by himself.
Legends
Stories are still circulated about Three Rapids' founder Tarron and his exploits when he discovered and settled the island, with Delta Seahold and Three Rapids trading friendly jibes over which Hold is the most important: Delta, because it was founded first, or Three Rapids because Tarron was "so sick of Delta" he had to leave. "Tarron and the Delta Snake" is a popular children's tale, with the harpers forever embellishing the story with suitable sound effects.
Slang
The bitter cold of deep winter, as well as any sudden cold snap, is referred to as "Horizon weather," as it comes straight from Horizon with nothing to stop it.